D:\X360\Mods\!!TOOLS>quickbms.exe -G -w -r -r
QuickBMS generic files extractor and reimporter 0.11.0
by Luigi Auriemma
e-mail: 
me@aluigi.orgweb:    aluigi.org
        (Apr  5 2021 - 13:56:34)
                          quickbms.com  Homepage
                            zenhax.com  ZenHAX Forum
                     @zenhax @quickbms  Twitter & Scripts
- GUI mode activated, remember that the tool works also from command-line
  where are available various options like folder scanning, filters and so on
- select BMS script. type ? for using the content of clipboard like a script
- select input archives/files, type * for the whole folder and subfolders
- select output folder where extracting files
- alternative REIMPORT2 mode enabled!
  - remember to select the SAME script, file and folder you selected during
    the previous extraction
  - it's highly suggested to leave only the edited files in the folder, it's
    faster and less prone to errors with compressed files
- filter string: "*"
  *
- filter   1: *
- start the scanning of the input folder: D:\X360\Mods\Star Wars Clone Wars\!!!
- open input file D:\X360\Mods\Star Wars Clone Wars\!!!\.\4way_128.col
- open script D:\X360\Mods\!!TOOLS\SWTCW.bms
- set output folder D:\X360\Mods\!!TOOLS
  offset   filesize   filename
--------------------------------------
- signature of 4 bytes at offset 0x00000000 doesn't match the one
  expected by the script:
  this one: "ABT1"
  41 42 54 31                                       ABT1
  expected: "NORK"
  4e 4f 52 4b                                       NORK
- 0 files reimported in 0 seconds
  coverage file 0     0%   4          972        . offset 00000004
- open input file D:\X360\Mods\Star Wars Clone Wars\!!!\.\4way_128.msh
- open script D:\X360\Mods\!!TOOLS\SWTCW.bms
- set output folder D:\X360\Mods\!!TOOLS
  offset   filesize   filename
--------------------------------------
- signature of 4 bytes at offset 0x00000000 doesn't match the one
  expected by the script:
  this one: "HEDR"
  48 45 44 52                                       HEDR
  expected: "NORK"
  4e 4f 52 4b                                       NORK
- 0 files reimported in 0 seconds
  coverage file 0     0%   4          2644       . offset 00000004
- open input file D:\X360\Mods\Star Wars Clone Wars\!!!\.\4way_128.odf
- open script D:\X360\Mods\!!TOOLS\SWTCW.bms
- set output folder D:\X360\Mods\!!TOOLS
  offset   filesize   filename
--------------------------------------
- signature of 4 bytes at offset 0x00000000 doesn't match the one
  expected by the script:
  this one: "[Gam"
  5b 47 61 6d                                       [Gam
  expected: "NORK"
  4e 4f 52 4b                                       NORK
- 0 files reimported in 0 seconds
  coverage file 0     2%   4          138        . offset 00000004
- open input file D:\X360\Mods\Star Wars Clone Wars\!!!\.\4way_64.col
- open script D:\X360\Mods\!!TOOLS\SWTCW.bms
- set output folder D:\X360\Mods\!!TOOLS
  offset   filesize   filename
--------------------------------------
Error: incomplete input file 0: D:\X360\Mods\Star Wars Clone Wars\!!!\4way_64.col
       Can't read 4 bytes from offset 00000000.
       Anyway don't worry, it's possible that the BMS script has been written
       to exit in this way if it's reached the end of the archive so check it
       or contact its author or verify that all the files have been extracted.
       Please check the following coverage information to know if it's ok.
Last script line before the error or that produced the error:
  3   idstring "NORK"
Press ENTER or close the window to quit